
If you want to work in music or a music-related area you will need the ability to analyse and assess what you are hearing musically so you can communicate your ideas to others. This module helps you to achieve this by taking you on a musical journey through the components of what makes your favourite tracks sound like they sound. You will be able to recognise the musical and sonic components in a performance or recording as well as identify sonic faults in them. You'll also find out about vocals and instrumental parts and how they work in music.
Building Blocks
Rhythm and melody: variety of rhythms, what is melody?
Harmonic intervals: major and minor triads
Timbre: examples of a variety of instruments, sound colour
Dynamics and accents: of human hearing, of instruments
Tempo and Rhythm
Bars and beats, tempo BPM
Metronome markings, syncopation
Western styles of music
Non-western styles of music
Sonic Components
Acoustics: wave forms, frequency amplitude, pitch
Frequency range of human hearing
Harmonics Resonance Inverse square law dB scale
Reflections: direction of sound, depth of field
Reverberation
What is it? The reflective properties of materials
Sabine coefficient, RT60, frequency masking
Make a one-minute recording using reverb and echo
Effects: reverb, delay, echo, EQ
Stereo Recording Techniques
Placement of sounds in the stereo field, artificial stereo
Mixing and placement of sounds in the stereo field
Frequency masking
Mixing a prepared song template
Identifying Sonic Faults
Signal to noise ratio, distortion, distortion as an effect
Microphone overload, desk overload, recorder overload
Faulty equipment, sibilance, de esser
Popshield, wind noise, Rycote type windshield, EQ editing,
Correcting Notes
Intonation problems, time-keeping, out of tune vocals
Auto tune and pitch adjusting plug ins, recording solutions
Editing audio and MIDI, splitting notes, crossfades
Quantising, balance, timbre, sonic faults
Instruments and Vocal Textures
Sound spectrum, frequency range of human hearing
Instruments and their frequency/note range
Sine, triangle, square wave, harmonics, tone colour
Real instrument recordings
Acoustic Environments
Recording in a reverberant location
The adverse effect of reverb on bass instruments
Microphone types and polar patterns
Input on convolution reverb, pre-delay, effect of excessive reverb